Set to the music and lyrics and music of Pink Floyd's Dark Side of the Moon, this is the story of Theodore the disenfranchised rabbit; working tirelessly on the moon to dig a hole from one side to the other to let the sun through; playing in a mundane rock band and having sex rampantly but without much zest.
Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study
In order to effectively use games in the classroom, teachers and parents need to agree on games positive functions toward students learning, decide and select good educational games relevant to content and tasks in the classroom, and disseminate their acquired knowledge into the teaching field. As part of an international dialogue between researchers in educational technology, Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study investigates whether games can motivate students to learn and improve their knowledge and skills.
Grisham comes into his own. The man knows how to crank up the tension, we are soon on the edge of our seats. Read this book, enjoy it. --This text refers to an out of print or unavailable edition of this title. Playing for Pizza is a lyrical page-turner and a gasp-inducing reminder of the scope of this man's genius with the written word. Grisham is something of a Da Vinci with words. He can blow your brains out with the power of truth or paint pictures that magically reveal the reality beneath. This is a smooth, satisfying and delightful read.
They are outcasts. Hal, Stig, and the others - they are the boys the others want no part of. Skandians, as any reader of Ranger's Apprentice could tell you, are known for their size and strength. Not these boys. Yet that doesn't mean they don't have skills. And courage - which they will need every ounce of to do battle at sea against the other bands, the Wolves and the Sharks, in the ultimate race. The icy waters make for a treacherous playing field . . . especially when not everyone thinks of it as playing.