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The Giant and how he humbugged America
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The Giant and how he humbugged AmericaThe Giant and how he humbugged America

When a 10-foot tall purported "petrified man" is unearthed from a backyard in upstate New York in 1869, the discovery immediately turns into a spectacle of epic proportions. News of the giant spreads like wildfire, and well over a thousand people come to view him in the first five days alone!
Everyone has their own idea of his true origin: Is he an ancient member of the local Onandaga Indian tribe? Is he a biblical giant like Goliath? Soon the interests of world-renowned scientists and people from around the globe are piqued as arguments flare over who he is, where he came from, and if he is real--or just a hoax.
 
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Tags: people, giant, interests, world-renowned, scientists, Giant, humbugged, America
Quantitative Data Analysis with SPSS 12 and 13 a Guide for Social Scientists
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Quantitative Data Analysis with SPSS 12 and 13 a Guide for Social ScientistsQuantitative Data Analysis with SPSS 12 and 13 a Guide for Social Scientists

This new edition has been completely updated to accommodate the needs of users of SPSS Release 12 and 13 for Windows, whilst still being applicable to those using SPSS Release 11 and 10.
 
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Tags: Release, using, those, applicable, Quantitative, Scientists, Social, Analysis
Play at Work: How Games Inspire Breakthrough Thinking
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Play at Work: How Games Inspire Breakthrough ThinkingPlay at Work: How Games Inspire Breakthrough Thinking

Gamification is a hot topic but few truly understand it. Engaging and filled with incredible stories, Play at Work explains how games can make us more efficient and creative. Drawing on copious research and interviews with an array of game designers, scientists, mathematicians, entrepreneurs, inventors, and government officials, Penenberg offers a new perspective on how to make play work for you.
 
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Tags: inventors, government, entrepreneurs, mathematicians, designers, Games, Breakthrough, Thinking, Inspire, scientists
Can an Old Dog Learn New Tricks?: And Other Questions About Animals (Is That a Fact?)
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Can an Old Dog Learn New Tricks?: And Other Questions About Animals (Is That a Fact?)Can an Old Dog Learn New Tricks?: And Other Questions About Animals (Is That a Fact?) Age Range: 9 and up

Grade Level: 4 and up

Bats are blind. An old dog can't learn new tricks. The early bird catches the worm. You may have heard some of these common sayings or beliefs before. But are they really true? Can they be proven using science? Let's investigate seventeen statements about animals and find out which ones are right, which ones are wrong, and which ones still stump scientists! Find out whether a cat always lands on its feet after a fall!

 
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Tags: which, still, stump, scientists, wrong, Learn, Animals, About, Tricks
The Art of Science: a Natural History of Ideas
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The Art of Science: a Natural History of IdeasThe Art of Science: a Natural History of Ideas

This book is a collection of stories about how some of the greatest scientific discoveries and inventions were made - and there are over 100 of them described here! As part of his History of Ideas, the author has compiled very intelligible explanations of some scientific concepts (like black holes, Planck time, and pulsars) and descriptions of how some other things (like pasteurization and continental drift) work. Most of the book comprises actual historical articles written by the scientists themselves about their discoveries, with introductory editorial commentary by Hamblyn, including brief pen portraits of the scientists.
 
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Tags: discoveries, Ideas, scientific, scientists, History, about