The 2015 Guide to Self-Publishing is the essential resource for writers who are taking their publishing futures into their own hands, whether it's referred to as self-publishing or indie publishing. In addition to hundreds of listings for freelance editors, designers, self-publishing companies, and more--the Guide to Self-Publishing offers articles on how to create standout covers, hire freelance designers, break in to the gift market, protect your work, promote your work, and more.
Visions of Design: An Inspired Collection of America's Finest Interior Designers
A vibrant collection of the design industry’s most illustrious visionaries, this dynamic reference features hundreds of spectacular residential interiors. Capturing the unique voice of each U.S.-based professional, engaging editorial is matched with lush photographs to showcase private commissions ranging from modern expressions saturated with color and unexpected texture to traditional rooms with classic furnishings and all the dramatic interpretations in between.
Instructional designers hold the responsibility of selecting, sequencing, synthesizing, and summarizing unfamiliar content to subject matter experts. To successfully achieve legitimate participation in communities of practice, instructional designers need to utilize a number of communication strategies to optimize the interaction with the subject matter expert. Instructional Design: Case Studies in Communities of Practice documents real-world experiences of instructional designers and staff developers who work in communities of practice. Instructional Design: Case Studies in Communities of Practice explains the strategies and heuristics used by instructional designers when working in different settings, articulates the sophistication of communication strategies when working with subject matter experts, and provides insight into the range of knowledge, skills, and personal characteristics required to complete the tasks expected of them.
Play at Work: How Games Inspire Breakthrough Thinking
Gamification is a hot topic but few truly understand it. Engaging and filled with incredible stories, Play at Work explains how games can make us more efficient and creative. Drawing on copious research and interviews with an array of game designers, scientists, mathematicians, entrepreneurs, inventors, and government officials, Penenberg offers a new perspective on how to make play work for you.
The Handbook for Teachers include a general description for each paper, information on structure and tasks, the different tasks of the individual papers as well as preparation and marking information.
The Handbook is intended for teachers and course designers who are, or intend to become, involved in preparing candidates for Revised CPE Exam.