BusinessWeek is a business magazine published by McGraw-Hill. It was first published in 1929 (as The Business Week) under the direction of Malcolm Muir, who was serving as president of the McGraw-Hill Publishing company at the time.Its primary competitors in the national business magazine category are Fortune and Forbes, which are published bi-weekly.
Businessweek discontinued its European and Asian editions in 2005. The press release of 07 December 2005 issued by McGraw-Hill stated that it had decided to deliver a single global edition instead of providing separate regional ones.
BusinessWeek is a business magazine published by McGraw-Hill. It was first published in 1929 (as The Business Week) under the direction of Malcolm Muir, who was serving as president of the McGraw-Hill Publishing company at the time.[1] Its primary competitors in the national business magazine category are Fortune and Forbes, which are published bi-weekly.
BusinessWeek is a business magazine published by McGraw-Hill. It was first published in 1929 (as The Business Week) under the direction of Malcolm Muir, who was serving as president of the McGraw-Hill Publishing company at the time.[1] Its primary competitors in the national business magazine category are Fortune and Forbes, which are published bi-weekly.
Added by: Maria | Karma: 3098.81 | Other | 20 July 2008
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A fun and easy way to learn about computers!
"The Cartoon Guide to the Computer" by Larry Gonick is another of his informative cartoons about different subjects. This book was originally titled "The Cartoon Guide to Computer Science", and was published in 1983. So much has happened in the world of computers since 1983, that this book has become very dated. This book still works as a history of Computers, but the parts of the book which focus more on the current state of computers is no longer relevant, nor was it when the book was published again in 1991 by HarperPerennial.
The areas that are well done include the history of the subject and related subjects, the overview of how computers work, the sections on logic and binary numbers.
The text includes some humor, and some history. But it clearly explains the basics of information theory, and logical operations.
Until the late 18th century and early 19th century, the toy-making business was primarily a cottage industry, consisting of local artisans crafting items for agents who sold the toys to merchants. Toys for children were primarily purchased from peddlers, stalls in a market, or in shops mixed in with other goods. By the late 18th century children's books, such as Cobwebs to Catch Flies (1783) and The Toy-Shop (1787), begin to show illustrations of London toyshops.
The Wonderful Toy Shop (1852) is a mid-19th century children's book illustrating what would be found in a 1850's toyshop. The book has hand-colored wood engravings of a man showing a group of children the toys in his shop. The toys include dolls, dollhouses, musical instruments, guns, rocking-horses, soldiers, bow and arrows, blocks, tools, kites, and wagons. It was published in the 1850s by Philip J. Cozans in New York.
This book was first published by Dean and Co., London, England in 1852 under the title of Wonders of a Toy Shop. Cozans just added a new illustrated cover page and title to the British book, plus changed the name of the toyshop from "London Toy Warehouse" to just "Toy Warehouse." The British title was also published by J.Q. Preble, New York.