Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study
In order to effectively use games in the classroom, teachers and parents need to agree on games positive functions toward students learning, decide and select good educational games relevant to content and tasks in the classroom, and disseminate their acquired knowledge into the teaching field. As part of an international dialogue between researchers in educational technology, Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study investigates whether games can motivate students to learn and improve their knowledge and skills.
Students will find grammar practice enjoyable with New Round-Up. Clear, grammar tables and explanations combined with lots of practice make understanding the language easy for young learners. Lessons in New Round-Up contain a variety of games and written exercises. Each Students' Book now comes with an interactive student CD-ROM containing additional practice activities, games and listening exercises.
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Teddy's Train is a pre-primary range of flexible materials to introduce pre-school children to English. Children join Teddy on his train and go to different places such as his house, the swimming pool, the carnival the park and a picnic. At each place they encounter words, games and songs.
Who is it for? Pre-primary and primary learners of English.