Terminology has started to explore unbeaten paths since Wüster, and has nowadays grown into a multi-facetted science, which seems to have reached adulthood, thanks to integrating multiple contributions not only from different linguistic schools, including computer, corpus, variational, socio-cognitive and socio-communicative linguistics, and frame-based semantics, but also from engineering and formal language developers. In this ever changing and diverse context, Terminology offers a wide range of opportunities ranging from standardized and prescriptive to prototype and user-based approaches.
This massive, official hardcover art book was only available for a short time with the release of BioShock 2, and is quite sought-after now. Containing 168 pages of gorgeous, full-color artwork from the game, fans will be delighted to find stunning concept paintings, detailed character and weapon designs, storyboards, a gallery of posters, and much more in this exhaustive volume. Accompanying the images are insights from the artists and developers themselves as they explain some of the lore behind the characters and what went into bringing this unique world to life. This is a must-have book for any fan of the games or of art deco art in general.
A guide to attracting, recruiting, interviewing, and hiring the best technical talent.
A comprehensive system for hiring top–notch technical employees
Packed with useful information and specific advice written in a breezy, humorous style
Learn how to find great people—and get them to work for you—in an afternoon!
The top software developers are ten times as productive as average developers. Ten times. You can’t afford not
to hire them. But if you haven’t been reading Joel Spolsky’s books or
blog, you probably don’t know how to find them and make them want to
work for you.
In this brief book, Joel reveals all
his secrets—from his years at Microsoft, and as the co–founder of Fog
Creek Software—for recruiting the best developers in the world. You’ll
learn:
How to create a pipeline of excellent developers using internships—and why this is not optional
How to build a workplace where the best programmers want to work
The secrets to reading resumes, interviewing technical people, and deciding when to make an offer
If
you’ve ever wondered what you should be looking for in a resume, if
you’ve ever struggled to decide whether to hire someone at the end of
an interview, or if you’re wondering why you can’t find great
programmers, stop everything and read this book.