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Why Do Volcanoes Erupt? (Tell Me Why, Tell Me How)
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Why Do Volcanoes Erupt? (Tell Me Why, Tell Me How)In simple, age-appropriate, easy-to-understand language, this book explains to young readers why volcanoes erupt. Bold charts, simple scientific illustrations, and dazzling four-color photography bring this process of inquiry vibrantly to life. Echoing the question-and-answer format of the series, each chapter features a challenge question to reinforce the concepts presented and to bolster reading comprehension. In addition, the book contains an activity related to the concepts learned in the text, so students can see for themselves science at work - yet another way of reinforcing the processes and phenomena central to each topic.
Reading/Interest Level: Grades 3+

 
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English Adventure 2 Activity Book
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English Adventure 2 Activity BookEnglish Adventure makes learning English a memorable, magical experience. By using familiar Disney characters that children know and love, English Adventure re-creates a fantastic world of discovery and adventure in the classroom that truly motivates and encourages pupils to learn.
Use of Disney stories and characters capture the pupils' interest and attention motivating them to learn English
A variety of different activities incorporated to suit all learning styles
Well structured, cyclical syllabus ensures content is continually revised, reinforcing what is being taught

 
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Illinois Math Connects (Grade 3) – Interactive Student Edition (2009)
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Illinois Math Connects (Grade 3) – Interactive Student Edition (2009)Math Connects is intended for use in all elementary math classes as a balanced basal approach to teaching mathematics. Math Connects is the elementary portion of the vertically aligned PreK to 8 Math Connects program. This program is designed to excite students about learning mathematics while at the same time providing teachers with all the tools and materials they will need to teach the program. Students will be motivated as they solve real-world problems such as creatures under the sea, emperors of the ice, and roller coaster physics.
REUPLOADED
 
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The Beasts of Clawstone Castle
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The Beasts of Clawstone CastleThe Beasts of Clawstone Castle

Eleven-year-old Madlyn and her younger brother, Rollo, are sent to stay with their great-aunt and -uncle Clawstone at crumbling Clawstone Castle, only to be embroiled in the castle's financial troubles; the castle must attract more paying visitors to maintain its legendary herd of Wild White cattle. To compete with a nearby attraction, the castle needs some chills and thrills, so the Clawstones select some vulgar, terrifying ghosts and set up such a frightening show that tourists scream, faint, and retch--only to return with their friends. Through the machinations of some unknown persons, however, the Clawstones lose the cattle, leaving the children (and the ghosts) with a mystery to solve.
 
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The Great Ghost Rescue
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The Great Ghost RescueThe Great Ghost Rescue

Grade 3-7 - Cast out when their spooky castle gets modernized into a holiday camp, Humphrey and his ghost family search for a new home. They meet a friendly schoolboy named Rick who decides they should start a "ghost sanctuary," since human expansion has ruined so many ghoulish spots in England. When the sanctuary turns out to be a trap meant to exorcise all of the ghosts, Rick and Humphrey must save the day. Ibbotson's sense of humor is in fine form, especially in her detailed descriptions of the various ghostly characters. Headless Aunt Hortensia and Humphrey's brother, George the Screaming Skull, are just two of the repulsive, yet endearing figures.
 
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