Historical Atlas of Islam Among the great civilizations of the world, Islam remains an enigma to Western readers. Now, in a beautifully illustrated historical atlas, noted scholar of religion Malise Ruthven recounts the fascinating and important history of the Islamic world.
New Mathematical Diversions: More Puzzles, Problems, Games, and
Added by: cumartesileri | Karma: 114.83 | Fiction literature | 21 June 2007
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New Mathematical Diversions: More Puzzles, Problems, Games, and Other Mathematical Diversions (Spectrum Series)
By Martin Gardner
Another collection of pearls of mathematical wisdom
If there were a mathematics of watching paint dry, Martin Gardner would make it interesting. Without peer as a popularizer of mathematics, he is equally adept at explaining all areas. This book, another updated collection of his Scientific American columns, is a twenty member set of polished pearls. Although somewhat mundane as a descriptive adjective, the word readable fits his writing like a custom made body stocking.
Always interesting and entertaining, reading his essays is somewhat like eating tiny chocolate bars. You can't get enough, each seems too small, and there are no negative side effects.
Published in Journal of Recreational Mathematics, reprinted with permission
Added by: cumartesileri | Karma: 114.83 | Fiction literature | 21 June 2007
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Winning Ways for Your Mathematical Plays Volume 2
In the quarter of a century since three mathematicians and game theorists collaborated to create Winning Ways for Your Mathematical Plays, the book has become the definitive work on the subject of mathematical games. Now carefully revised and broken down into four volumes to accommodate new developments, the Second Edition retains the original's wealth of wit and wisdom. The authors' insightful strategies, blended with their witty and irreverent style, make reading a profitable pleasure.
In Volume 2, the authors have a Change of Heart, bending the rules established in Volume 1 to apply them to games such as Cut-cake and Loopy Hackenbush.
From the Table of Contents:
If You Can't Beat 'Em, Join 'Em
Hot Bottles Followed by Cold Wars
Games Infinite and Indefinite
Games Eternal--Games Entailed
Survival in the Lost World
Added by: cumartesileri | Karma: 114.83 | Fiction literature | 21 June 2007
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Winning Ways for Your Mathematical Plays, Vol. 3
In the quarter of a century since three mathematicians and game theorists collaborated to create Winning Ways for Your Mathematical Plays, the book has become the definitive work on the subject of mathematical games. Now carefully revised and broken down into four volumes to accommodate new developments, the second edition retains the original's wealth of wit and wisdom. The authors' insightful strategies, blended with their witty and irreverent style, make reading a profitable pleasure.
In Volume 3, the authors examine Games played in Clubs, giving case studies for coing and paper-and-pencil games, such as Dots-and-Boxes and Nimstring.
This is volume four in the series, and it starts with page 801. Do you need to read the first three volumes first? Well, if you want to. The authors would get more royalties if you buy them. Do you need to in order to understand this volume? Generally speaking -- No. Only in a couple of areas might it help.
So, what do we have here? A discussion of games, such as Rubik's Cube that you can play, and that they give instructions on how to make it come together. But don't get to thinking that this is all simple. Underneath it all, this is a fairly serious book on game theory, but the mathematics behind it are hidden.
Beyond the cube there are several other games discussed in this volume, some very beiefly, some getting a lot more attention - The last chapter in the book on the Game of Life gets some 35 pages. As much as anything else, the authors witty writing style is a rare treat on a book like this.
Added by: cumartesileri | Karma: 114.83 | Fiction literature | 21 June 2007
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Winning Ways for Your Mathematical Plays, Vol. 4
By Elwyn R. Berlekamp, John Horton Conway.
In the quarter of a century since three mathematicians and game theorists collaborated to create Winning Ways for Your Mathematical Plays, the book has become the definitive work on the subject of mathematical games. Now carefully revised and broken down into four volumes to accommodate new developments, the second edition retains the original's wealth of wit and wisdom. The authors' insightful strategies, blended with their witty and irreverent style, make reading a profitable pleasure.
In Volume 4, the authors present a Diamond of a find, covering one-player games such as Solitaire.