Typical of Wilhelm's recent work ( Huysman's Pets ), this SF story takes the form of a mystery novel whose solution is, in human terms, unknowable. A malfunctioning alien space probe flickers in and out of existence from another dimension. All that Earthly eyes can see is a bizarre patterns: random outbreaks of madness and murder that occur in old, closed-up, wood-frame hotels. The loss of his wife and son compels Carson Danvers to go a monomaniacal crusade, burning down each of these host buildings, in hopes of ending the local manifestations.
Frame Games is a book all about the games we all play every day of our lives, and the games that we play in every arena of life: health, wealth, business, personal, etc. Frame Games explains why we act the way we do, our thinking patterns, emotional habits, and the actions and interactions that make or break us. Puts the cutting-edge model of Meta-States into a form that is easy to understand and use.
Here is a virtual encyclopedia of cabinet door and drawer styles and instruction for designing, constructing, and installing them. Slab, MDF, simulated and true raised panel, frame and panel, arched frame and panel, mitered panel, cope and stick, glass, and tambour: all of these types of cabinet doors—and the drawers to match—are illustrated and explained with step-by-step construction notes and measurements.
Written by two leading film scholars, Film History: An Introduction is a comprehensive survey of film-from the backlots of Hollywood, across the United States, and around the world. As in the authors' bestselling Film Art, concepts and events are illustrated with actual frame enlargements, giving students more realistic points of reference than competing books that use publicity stills.