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International Encyclopedia of Education (8-Volume Set), Third Edition
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International Encyclopedia of Education (8-Volume Set), Third EditionInternational Encyclopedia of Education (8-Volume Set), Third Edition

- A totally new work, revamped with a wholly new editorial board, structure and brand-new list of meta-sections and articles

- Developed by an international panel of editors and authors drawn from senior academia

- Web-enhanced with supplementary multimedia audio and video files, hotlinked to relevant references and sources for further study

- Incorporates ca. 1,350 articles, with timely coverage of such topics as technology and learning, demography and social change, globalization, and adult learning, to name a few

 
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Tags: articles, learning, coverage, technology, timely, International, Third, Edition
Our Town: Junior A (Student's Book)
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Our Town: Junior A (Student's Book)Our Town: Junior A (Student's Book)

Our Town is based on a carefully structured syllabus which develops the four skills. The stories, listening tasks, songs and wide variety of activities make English lessons a positive and enjoyable learning experience. The course is supported by new interactive whiteboard software.
 
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Tags: learning, experience, enjoyable, positive, lessons, Student, Junior
Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study
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Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of StudyGaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study

In order to effectively use games in the classroom, teachers and parents need to agree on games positive functions toward students learning, decide and select good educational games relevant to content and tasks in the classroom, and disseminate their acquired knowledge into the teaching field.
As part of an international dialogue between researchers in educational technology, Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study investigates whether games can motivate students to learn and improve their knowledge and skills.
 
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Tags: games, classroom, knowledge, Gaming, learning, Study, Motivator, Playing
Supporting Effective Learning
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Supporting Effective Learning

This teacher-friendly book focuses on learning at all levels in secondary schools. The authors are mainly concerned with how young people learn and how those in different roles in schools can promote their learning. They combine research with challenging ideas to stimulate tutors, subject teachers, team leaders and school managers as well as mentors and governors to think about their role in young people's learning. They examine these relationships within school and beyond its boundaries. The authors do this by drawing on different voices in secondary schools: young people, as well as parents, teachers and others who have a role in supporting young people's learning.

 

 
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Tags: young, learning, people, schools, teachers
Learning for Development
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Learning for DevelopmentThis book in the Development Matters series takes a learning approach to development, focusing the learning that takes place through development action - be it intentional and structured, or the outcome of different forms of engagement.
 
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Tags: Development, development, learning, takes, structured