Describes puzzles involving time travel paradoxes, hexes, stars, cards, anamorphic art, magic squares, and polygons. From coincidences that seem to violate the laws of time and space, to the perplexities of the rubber rope, to the centuries-old delights of tangram play, the puzzles, problems, and paradoxes presented in Time Travel and Other Mathematical Bewilderments reveal just how enlightening and entertaining mathematical recreations can be.
Eighty-four word games: crossword puzzles, match-the-name-with-the-animals, fill-in-the-blanks, search-a-word and other intriguing activities that introduce youngsters to animals of land, sea and air. Excellent tool for strengthening cognitive and verbal skills. Includes illustrations of 170 animals and solutions.