Improve team cooperation, communication and morale with The Big Book of Team-Motivating Games. Requiring few or no props, the go-anywhere games in this guide offer everything a team needs to win—strong communication skills, trust, and a positive attitude! Trainers and leaders have used games for years to inspire groups, and in this all-new collection, they'll find great new tools for revving up enthusiasm, teaching creative problem-solving, and turning any team into a motivated, cohesive unit.
It's Not How Good You Are, It's How Good You Want to Be is a handbook of how to succeed in the world - a pocket 'bible' for the talented and timid to make the unthinkable thinkable and the impossible possible. The world's top advertising guru, Paul Arden, offers up his wisdom on issues as diverse as problem solving, responding to a brief, communicating, playing your cards right, making mistakes and creativity, all notions that can be applied to aspects of modern life.
Major life transitions such as leaving the protected environment of school or starting a new career can be daunting. It is scary to face a wall of choices, knowing that no one is going to tell us whether or not we are making the right decision. There is no clearly delineated path or recipe for success. Even figuring out how and where to start can be a challenge. That is, until now.
Thomas Davenport is a well know expert on the subject of Knowledge Management. His book, Working Knowledge, is a quick read excellent for passing time on an airplane or subway. Yet, it is a bit light on specific implementations of KM. In particular, it would have been nice to illustrate a case study or two. Given that his employer is Accenture, I would have expected a little more on the lifecycle of a KM implementation in a large corporation, even if it was at a high level.
In everyday life, knot has many practical uses that are usually overlooked such as shoelacing. In sports and activities like sailing and rock climbing, a knot can mean life or death. Knot now plays an important role in modern surgery too. A logical extension to the digital world is to model these objects in virtual space. We present an interactive system for designing knots that combines sketch-based interface and physical simulation together.