A new digital era for the world's most trusted English course
A completely new Intermediate level of the world's most trusted English course, with brand new digital resources bringing you a completely up-to-date blended Headway course.
For 30 years, Tech & Learning has served the K-12 education community with practical resources and expert strategies for transforming education through integration of digital technologies. Tech & Learning is often used as a professional development tool to help educators across the board get up to speed with the newest technologies and products in order to best prepare students for the global digital workforce
For 30 years, Tech & Learning has served the K-12 education community with practical resources and expert strategies for transforming education through integration of digital technologies. Tech & Learning is often used as a professional development tool to help educators across the board get up to speed with the newest technologies and products in order to best prepare students for the global digital workforce
This book introduces new concepts and mechanisms regarding the usage of both social media interactions and artifacts for peer education in digital educational games. Digital games in general, and digital educational games in particular, represent an area with a high potential for interdisciplinary innovation, not only from an information technology standpoint, but also from social science, psychological and didactic perspectives.
A flipbook version of the True Book with page-turning and read-along features (embedded AUDIO in each flash book), chapter tabs, and vocabulary terms indentified and defined. The “book” has been transformed into a versatile digital resource enabling the student to exercise the non-linear reading and viewing behaviors that we know take place with digital content.