John Taylor is not a private detective per se, but he has a knack for finding lost things. That's why he's been hired to descend into the Nightside, an otherworldly realm in the center of London where fantasy and reality share renting space and the sun never shines. For John Taylor, there's no place like home...
Reality is Broken: Why Games Make Us Better and How They Can Change the World
People who spend hours playing video or online games are often maligned for “wasting their time” or “not living in the real world,” but McGonigal argues persuasively and passionately against this notion in her eminently effective examination of why games are important.
The 4% Universe: Dark Matter, Dark Energy, and the Race to Discover the Rest of Reality
Added by: ay_lotfy | Karma: 146.67 | Black Hole | 20 June 2011
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The 4% Universe: Dark Matter, Dark Energy, and the Race to Discover the Rest of Reality
Exploring “one of the most important stories in the history of science” (Washington Post), Panek nimbly outlines recent findings in physics, astronomy, and cosmology and evaluates rival theories in clear, comprehensible language.
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The 4% Universe: Dark Matter, Dark Energy, and the Race to Discover the Rest of Reality (Audiobook, MP3)
Over the past few decades, a handful of scientists have been racing to explain a disturbing aspect of our universe: only four percent of it consists of the matter that makes up you, me, our books, and every star and planet. The rest is completely unknown. Richard Panek tells the dramatic story of the quest to find this ''dark'' matter and an even more bizarre substance called ''dark energy.'' This is perhaps the greatest mystery in all of science, and solving it will bring fame, funding, and certainly a Nobel Prize.
Mastering MultiCamera Techniques: From Preproduction to Editing and Deliverables
From a basic two-camera interview to an elaborate 26 camera HD concert film, this comprehensive guide presents a platform-agnostic approach to the essential techniques required to set up and edit a multi-camera project. Actual case studies are used to examine specific usages of multi-camera editing and include a variety of genres including concerts, talk shows, reality programming, sit-coms, documentaries for television, event videography and feature films.