The American experience comes alive through thoroughly researched stories, outstanding photography and artwork. American History is the leading popular magazine that explores the rich texture of the American experience. The magazine’s lively storytelling, thought-provoking essays and more bring America’s past alive in every issue.
The American experience comes alive through thoroughly researched stories, outstanding photography and artwork. American History is the leading popular magazine that explores the rich texture of the American experience. The magazine’s lively storytelling, thought-provoking essays and more bring America’s past alive in every issue.
Through a professional story-teller's sometimes humorous commentary on culture and literature from The Odyssey on, Storytelling in the Digital Age suggests that literature is not an artifact to be studied but a living process. Often irreverent, crossing literary and scholarly lines, W.S. Penn aims to discover what literature does for an imaginatively engaged reader. Aimed to amuse, provoke, and propose ideas, this book makes bold new statements about what it means to be human through an interrogation of a variety of stories told and re-told over thousands of years.
Added by: resolnam | Karma: 66.40 | Other | 3 May 2015
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Taboo Game Cards for A1&A2 Levels
These new Taboo Game Cards are the last materials I have designed. I just love them as it is possible to play different games with them. They are not only taboo game cards, also can be used as flashcards while teaching and learning vocabulary, storytelling cards, charades cards or it can be simply said that the only limit is your imagination.
Storytelling is a fundamental mode of everyday interaction. This book is based upon the Narrative Corpus (NC), a specialized corpus of naturally occurring narratives, and provides new paths for its study. Christoph Rühlemann uses the NC's narrative-specific annotation and XPath and XQuery, query languages that allow the retrieval of complex data structures, to facilitate large-scale quantitative investigations into how narrators and recipients collaborate in storytelling. Empirical analyses are validated using R, a programming language and environment for statistical computing and graphics.