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American History - February 2016
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American History - February 2016American History - February 2016

The American experience comes alive through thoroughly researched stories, outstanding photography and artwork. American History is the leading popular magazine that explores the rich texture of the American experience. The magazine’s lively storytelling, thought-provoking essays and more bring America’s past alive in every issue.
 
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Tags: American, History, alive, experience, storytelling, February
American History - December 2015
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American History - December 2015

The American experience comes alive through thoroughly researched stories, outstanding photography and artwork. American History is the leading popular magazine that explores the rich texture of the American experience. The magazine’s lively storytelling, thought-provoking essays and more bring America’s past alive in every issue.
 
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Tags: American, History, alive, experience, storytelling
Storytelling in the Digital Age
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Storytelling in the Digital Age

Through a professional story-teller's sometimes humorous commentary on culture and literature from The Odyssey on, Storytelling in the Digital Age suggests that literature is not an artifact to be studied but a living process. Often irreverent, crossing literary and scholarly lines, W.S. Penn aims to discover what literature does for an imaginatively engaged reader. Aimed to amuse, provoke, and propose ideas, this book makes bold new statements about what it means to be human through an interrogation of a variety of stories told and re-told over thousands of years.
 
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Tags: literature, Storytelling, Digital, ideas, makes
Taboo Game Cards for A1&A2 Levels
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Taboo Game Cards for A1&A2 LevelsTaboo Game Cards for A1&A2 Levels

These new Taboo Game Cards are the last materials I have  designed. I just love them as it is possible to play different games with them.  They are not only taboo game cards, also can be used as flashcards while teaching and learning vocabulary, storytelling cards, charades cards or it can be simply said that the only limit is your imagination.
 
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Tags: cards, Cards, Taboo, storytelling, learning, Levels, vocabulary
Narrative in English Conversation: A Corpus Analysis of Storytelling
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Narrative in English Conversation: A Corpus Analysis of Storytelling

Storytelling is a fundamental mode of everyday interaction. This book is based upon the Narrative Corpus (NC), a specialized corpus of naturally occurring narratives, and provides new paths for its study. Christoph Rühlemann uses the NC's narrative-specific annotation and XPath and XQuery, query languages that allow the retrieval of complex data structures, to facilitate large-scale quantitative investigations into how narrators and recipients collaborate in storytelling. Empirical analyses are validated using R, a programming language and environment for statistical computing and graphics.
 
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Tags: Narrative, Storytelling, Corpus, recipients, collaborate