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Animorphs 16 - The Warning
4
 
 

Animorphs 16 - The WarningAnimorphs 16 - The Warning

Jake's made a pretty amazing discovery. It seems like there may be other people who know about the invasion. Others who know about the Yeerks. Jake finds a Web site devoted to the Yeerks. And Jake, the other Animorphs, and Ax aren't sure it's too good to be true.
But if they try to investigate the site and it's a trap, there's no way the Yeerks won't find out who they are. If they don't check it out, they'll never know if they're the only ones fighting. Whatever Jake and the others decide to do, they've got to move quickly, because Visser Three isn't the only one dying to meet them...
 
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Tags: Yeerks, other, about, there, Animorphs
Animorphs 17 - The Underground
3
 
 

Animorphs 17 - The UndergroundAnimorphs 17 - The Underground

What's tasty, good for you, and only takes sixty seconds to make? Oatmeal. And it's making the Yeerks more than a little crazy. Now Rachel, the other Animorphs, and Ax have a new weapon against the Yeerks. Sounds good, right?
Wrong. Because it means another trip to the Yeerk pool. And the possibility of running into Visser Three. And of not being able to get back up to the surface. The Animorphs and Ax have taken chances before and been very lucky. But this time their luck may be about to run out...
 
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Tags: Animorphs, Yeerks, Three, Visser, running, Underground
Animorphs 18 - The Decision
3
 
 

Animorphs 18 - The DecisionAnimorphs 18 - The Decision

Ax and the Animorphs are about to have a huge problem. It starts when they decide to morph mosquitoes in order to slip by some unsuspecting Yeerks. It ends with them stuck in Zero-space with no idea how they got there, no way to get back to Earth...and no oxygen.
Luckily, an Andalite scout ship finds them before it's too late. But now Ax is finally with his own people. And he doesn't know if he ever wants to go back to Earth...
 
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Tags: Earth, Animorphs, scout, Andalite, Luckily, Decision, oxygen
Animorphs 19 - The Departure
3
 
 

Animorphs 19 - The DepartureAnimorphs 19 - The Departure

Cassie's had it. After the last mission, she realizes she's getting tired of missions. Tired of battles. Tired of being an Animorph. She decides that she just can't do it anymore. So she quits.
But that's not the worst that's happened. It seems a human-Controller named Karen followed Cassie after the last run-in with the Yeerks. And she knows Cassie is an Andalite...or human. Either way, if she exposes Cassie, it's all over. No more Cassie. No more Animorphs. No more planet Earth ...
 
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Tags: Cassie, Tired, Animorphs, Karen, Yeerks, Departure, after
Animorphs 20 - The Discovery
3
 
 

Animorphs 20 - The DiscoveryAnimorphs 20 - The Discovery

The blue box Elfangor used to create the Animorphs has been found by a kid named David. David has no idea what he has -- or what it can do. But Marco does. And when he sees David with it, he knows the Animorphs have to get that box. At any cost.
But what should have been a simple plan ends up going horribly wrong. And David is on the run with the Animorphs and Ax. Now they have only two choices: turn David over to the Yeerks. Or make him the sixth Animorph.
 
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Tags: David, Animorphs, horribly, choices, wrong, Discovery